We've all been there. Teleporting zeds munching on your face. The dreaded lag/fps drop/memory leaks. Lag is inherent to all PZ MP servers. Our server is way more hardware and bandwidth then we should ever need but game was never designed for MP use. And as such, cells have to be loaded with everything, every time you enter. But you can lesson its effects with these hints. The further you zoom out, the more processing power you use. So with large hordes, zoom in. Make sure you have a high comp processor, as pz is processor intensive. Internet connection is also very important. Lower speeds, means more chance of lag. The other thing you need to watch out for is memory leaks. They can sometimes occur on the server side (way less then they used to thanks to JAB pushing a fix to TIS) and more often on your computer (client side). If you start to get some stuttering or lowered FPS after a few hours of a session. Log all the way out to Steam and reenter the server. It clears out the memory and you'll be right as rain again. And on the other side, we have Jab's Sledgehammer add on. It helps reduce some of the lag created by servers and mods. And he's currently working on some more performance issues. But no promises. Thanks for choosing DeadPixels, and we hope your death was caused by a bad decision and not the dreaded lag monster!
** I also found that an occasional fresh install of Project Zomboid and deleting old mods that I don't use caused a great improvement in MP performance.
So this is usually a client side issue where the zombies stop and start. In my experience it can be fixed by doing the following. Firstly, we need to determine the amount of RAM you can make use of with your system. Locate your "This PC" Icon on the desktop or in your file manager. Right click and choose properties. Under the "System" heading, under basic information, you can find the "Installed memory (RAM):" line. This is your absolute maximum available ram you can allocate (start with allocating half to your pz game). So armed with this knowledge, go to your PZ folder. "C:\ProgramFiles(x86)\Steam\SteamApps\common\Project Zomboid\" By right clicking and selecting "Open With", use Notepad to open the ProjectZomboid64.json file. In your open notepad file locate these lines: "-Xms1024m", "-Xmx1024m", To increase the usable ram for the 64 bit version of Project Zomboid increase the number. Make sure the number you have is a multiple of 1024. i.e. 1024, 2048, 3072, 4096, 5120, 6144, 7168, 8192.... etc. If you have 8192MB available ram, initially try setting it to 4096m. Save the file and launch your 64 bit version of Project Zomboid
Paul Redeker: New safehouse rules. See posted info
Jun 18, 2017 5:12:37 GMT
Paul Redeker: Safehouse claim down to 2 days in game
Jul 10, 2017 14:23:13 GMT
Paul Redeker: Well Built Walls mod added
Jul 10, 2017 14:23:18 GMT
cremisi: The well built walls are great!
Aug 2, 2017 22:59:59 GMT
makemegreatagain: Hi! i was just wondering where do i find the ip for the server? do i have to apply anywhere? EDIT: i now see that this server has waves of when it opens, so i guess ill be back
Aug 13, 2017 15:34:56 GMT
cremisi: Vote yes on full orgm! (Cause partial orgm has no silencers!)
Aug 14, 2017 1:03:50 GMT
Paul Redeker: Full ORGM doesn't have silencers either.
Aug 16, 2017 3:36:10 GMT
cremisi: T_T than I no longer care for full orgm! Force vote for silencers!
Aug 17, 2017 14:45:16 GMT
cremisi: I only cared cause I thought the full version contained the silencers lol.
Aug 17, 2017 14:45:48 GMT